Where are we going?" TALIESIN: Before-- MATT: (sighs) TALIESIN: I swear this is important. Before we say anything, we would like to take a moment to meet the rest of the crew. TRAVIS: Yes, and all hands on deck. TALIESIN: To make sure that nobody suspicious has snuck on board and nobody is hiding their identity.
MATT: "Very well." He gathers the rest of the crew. You recognize a few of them. They have a few new faces, because they lost a few on the last journey. You individually meet each one with pretty heavy inspection from you guys. I want you to make insight checks, all of you, as you're inspecting this crew. TALIESIN: No! SAM: 15. TRAVIS: 19. LAURA: 22. LIAM: 15. MATT: All right. Glancing about, mostly human crew find sign up bonus here. There is one elf, a female, who's part of the crew, who handles most direct navigation with the captain now, and you hadn't met before. Her name is Julia, and she seems nice enough. There is a female halfling who has very nice, clean-cut hair, pulled into a heavy ponytail in the back. And as she smiles, you can see her somewhat broken and rotted teeth. As you guys give the whole look-over, she smiles and looks a little nervous at the rest of you. You take a closer look and you pick up on it, Vex. This is one of the bandits, the one you took captive on the journey over to Vasselheim. LAURA: The one that I harpooned! MATT: Yes. She apparently has become one of the crew now. LAURA: Wow. Well, we vouched for her at the time. MARISHA: We wanted her, right? Are we cool? TRAVIS: She dies. TALIESIN: Good for you. Excellent. MARISHA: What's her name? Did we ever get a name from her? MATT: Teela. ALL: Teela. MATT: Teera, sorry. R. Teera. I had it written down. I should look at my sheet first. TALIESIN: And there's no magic attempts to hide somebody's face or anything like that? MATT: No. You guys all give a good look and a very thorough inspection of the crew, and they all seem legitimate. TALIESIN: And this is everybody? MATT: Yes. TRAVIS: Captain. MATT: "Yes?" TRAVIS: Who is it that's in charge of your seaworthy navigations? The newest member of your crew you mentioned? MATT: "Well, that would be Teera. She's actually been all about this ocean. Not necessarily by "skyship, but she knows the area as well, and has since studied up and has become a very esteemed "member of our crew." He looks to her, and Teera's smile broadens again. "That is correct. I'm happy "to help in wherever it is you're looking to go. Where are you going?" SAM: Shall we lay it on them, then? We're going to go near the island of glass, aka Glintshore. MATT: You watch her face go, and Captain Damon goes, "Why Glintshore? That place is a rocky waste." SAM: Well, we're not going there. We're going near it to find a shipwreck. MATT: "Shipwreck? There's probably hundreds of them! The place is dotted with reefs." TALIESIN: We're looking for a ship called The Shrew. MATT: "So you're wanting us to take you to the Hespet Archipelago." MARISHA: Yeah. TALIESIN: There is another ship on the way there, as well. TRAVIS: Some say arch-ipelago, but yeah. TALIESIN: There may be trouble. SAM: The other ship may already be there, and if we can find the other ship, then we've found our destination.
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It lifts up, and as the last bit of the sun disappears below the distant horizon and the city of Ank'Harel's lighting up for the evening time, you take up into the sky, slowly turning northward towards what you can see as barely visible, the silhouetted edge of the mountain range before you, the Agrad Mountains, making your way to the rest of your journey. And we're going to go ahead and take a break; we'll come back here in just a minute. TRAVIS: One thing before we do: we forgot to mention that next week during Game the Game, thanks to Magic Puzzle Quest, Matt and Marisha, Taliesin, Liam, and myself will be joining Ivan and Becca for Game the Game, from 5:30 to 6:30, so make sure you tune in. It's going to be a very special Game the Game. Thank you, Magic Puzzle Quest.
LAURA: Also thank you Backblaze! MATT: All right guys, we'll see you in a few minutes. Thank you, Travis. [break] MATT: Hello, and welcome back to Critical Role. So as we left off, Vox Machina is-- LAURA: Wait, before we do that! We forgot to mention at the top of the show. There's only one week of preorder left on the bracelets and the pins. TRAVIS: Yeah, we wouldn't want people to miss out. It's limited run. TALIESIN: I don't have a bracelet, but I have the pins. LAURA: He's wearing the bracelet. SAM: Laura, I did mention that while you were getting whispered to. LAURA: I know, you did. I heard you, but, you know. In case people were drowning you out. And then we also have the limited items, which we only have a little bit left in the store: the nail wraps, and the patches that were limited edition at Comic-Con that are still there. I think, still in the store? So yeah. TALIESIN: Were the rings up in there? LAURA: The rings! And the rings, the spinning rings. TALIESIN: Did they come back in? TRAVIS: And the mug, which is my favorite. Okay, now we're good. LAURA: Okay, sorry. MATT: All right, no worries. Thank you for mentioning that. Vox Machina, as night has taken the sky and you lift up, heading northward, you watch as the glowing jewel of Ank'Harel begins to slowly grow smaller and smaller in the distance. Below you, you see a mass of black darkness. MARISHA: I want to take Percy to the front of the ship. TALIESIN: Ah! That's my-- MARISHA: Set it down. TALIESIN: I'll put it down, okay. MARISHA: And I want to-- TALIESIN: (whispers) I feel so dirty. MARISHA: (whispers) Say you can fly. TALIESIN: No. MARISHA: Say you can fly. TALIESIN: No, because I'm not going to say that-- It's not true. It's not true. MARISHA: Say you're flying. TALIESIN: I feel sick. MARISHA: (laughs) Damn it. LAURA: Don't throw up again. LIAM: While they're doing that, I'm actually flying next to the ship and praying for a while out in the dark. MATT: Okay. So yeah. You have very little idea of where you are other than watching the city slowly disappear. Above, as you look towards the front of the ship, where it's going, you can see little specks of light in the distance, almost like smaller cities or villages that slowly begin to move past and below you. And the stars in the sky breaking through some of the clouds that occasionally block as you progress. As the ship begins to rise about cloud level, you can see the very faint outline of the mountain range, and you then coast above it. As you begin to finally crest over the top of the mountain range itself, Captain Damon locks the ship steering mechanism in place and walks back to address all of you, and goes, "All right, we're well on our way. We're heading "north. We've been travelling for a number of hours now. It's much more prominent now. And a series of four rope ladders have been dropped from the side of the actual ship. SAM: Ladies, your chariot awaits.
MARISHA: No. I make sure Scanlan goes first. SAM: All right. MATT: All right. LAURA: I turn around and wink at him as I go up. MATT: All right, you guys make your way up the rope ladders. This is indeed the ship that you made across, although it has a new paint job on it. It looks a little bit nicer, but it also seems to have seen some disuse. You make your way onto the board and there you can see familiar ship hands that go around, nodding to you out of recognition. Some of them are pulling up the rope ladders behind you. You see two on the bottom there are now unchaining from the edge of where it's latched onto the side of the ship, on each side, that keeps it latched into the skyport. And Captain Damon comes up to the top to greet you. "Very well. I see that you've come to begin the "journey. Well, it is a pleasure to see you all again, safe and sound, although you are missing "one. Two, actually." TALIESIN: Yes, we're a bit thinner. It has been difficult and we have friends elsewhere preparing for more difficult times. Are you aware of what's going on across the sea? MATT: "I'm very aware. That was the guild that owned the ship and ran our business disappeared in "the attack, and we've been set adrift, making our own money and making ends meet in the meantime, "doing odd jobs here and there." TALIESIN: Well, if you're interested, we are definitely moving towards correcting some of these problems. Quickly. MATT: "If you do, tell the guild that the ship crashed, because as of right now it's technically "my ship." TALIESIN: Is this an insurance thing? MATT: "I didn't-- the guild owned and ran the shipping business, but I mean--" TALIESIN: Oh no. Yes, I'm a deep believer in insurance fraud. Of course. MATT: "It's not--" (sighs) LIAM: We're friends here. You're good. MATT: "I'd like to know where we're going. As that is part of the deal to be kept secret until boarding." TRAVIS: Actually, if you don't mind, we're heading north. Once we're away from port, we plan to inform you of our destination. TALIESIN: Tomorrow. MATT: "North it is. Very well." And he pulls a whistle from around his neck and blows it really loudly and everyone unleashes the chains from the side. (clanking sound) They crash down, slamming onto the terrace deck below. The ship lurches and lifts up a few feet naturally and finding its own balance, based on the enchantment of the crystals. "You can stay on the edge if you'd like. You're "welcome to find your quarters down below. But we are about to make sail." He walks to the edge of the ship, the middle of the ship, the back where you can see he directs the position of it, and controls the crystals themselves. And the giant dragon-headed arbalist you see installed at the side. They're like the giant heavy crossbows that are bolted onto the side, these large spears-- the ones you were using in the fight before, they're nearly twice the size of what they were, and the front of them have this giant dark metal dragon head that is built around it. It's been definitely fitted to be a much more badass airship than you remember. What I see that I have from you guys - and I want to giving you some explanation to these questions. Most of you, you have the same questions and like that you can understand better what you can have once you have and study my work now. The first question from you guys is that show me proof: how can I have some proof from you now? If you have watched my tutorials, you know that I have, as you can see in this video somewhere here in the left or right this website.
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So all the people who works on VC is in my city, so my city is very recognized worldwide about people who understand IT, who understand software's, who have businesses with this kind of stuff in IT? So you can. The following are descriptions to help you realize just how simple, amazing and easy-to-learn magic tricks can truly be. Amazing easy card tricks will have your family and friends duly impressed and begging for your secrets. Read through the following descriptions and see just how simple the sleight-of-hand world of illusion can be.Please note-these are just descriptions,not ‘how to do the trick’ instructions.Why not go on the internet and see if you can find the ‘how to’ for yourself?
One Of The Finest Take any full or complete deck of cards. Baffle your friends by barely handling them yourself. This one amazes easily because the spectator handles the cards more than you do. Pull out three cards and show only the back of the cards to your group. Then turn them around and ask your group to remember the middle card. Then, slowly remove the middle card in front of them. Lay this card face-down on the table. What they don’t know, is that you laid down a different card than the middle one they remembered. When the cards are shown, they are baffled. This one even a child can perform. The Colorful Card Prediction Another amazing easy card trick is this; have a spectator choose a card from the small assortment you display in your hand. Afterwards, you show your observer that it was the only unique card in the deck (using a red-backed one in a deck of blue cards) If you calculate the way in which you display your cards, the spectator is never the wiser. Fives Are The Best This is an excellent simple beginners amazingly easy card trick: in this trick you learn how to find a players selected card and also mysteriously find the four aces as well. This one is very easy to learn can be performed after only minutes of practice and amazes even the most fastidious of observers. The Fast-Find Sleight-Of-Hand Trick Here you show your friends a couple of cards. Have them each place these cards back into the deck. Watch the amazement in their eyes when you quickly and easily find each card for them, without apparently ever looking at them. Do you want to play Pokies, because you are professional card tricker, but you don’t know how just yet? You have to remember that playing Pokies is simple. You don’t need to know difficult rules or to truly read up a lot in order to play free Pokies. Rather, what you can do is just get to know the guidelines and you will know that this will be enough for you to do what you want. Many times as adults become older, they start to wish that they could learn something new that doesn’t take a lot of time, and isn’t too complex. Some give up on trying to learn new skills because they think that they are too old, or the skill they wish to learn is beneath them. With card tricks, this is never the case.
A person is never too old to learn a few card tricks, or add to the ones that they already know. Card tricks have been a favorite for crowds, and parties for ages. No matter what the setting is, card tricks can always bring a new feeling to the atmosphere, and add a few laughs along the way. Card tricks have been used for centuries by people of all backgrounds to amaze people and entertain guests. Although they look very complicated, many tricks are just a flip of the hand or require directing attention somewhere else while cards are changed. Easy card tricks for beginners are among some of the best things to learn in order to build confidence when trying to branch out and learn other things. Many people think that card tricks are just for little kids who want to impress their friends or gain the attention of a special someone. However, that is not the case, as there are many adults who would love to learn a few card tricks but do not know where to start. Starting off can prove to be difficult if the tricks are not easy enough. There are many easy card tricks for beginners that would be great for adults to learn, and once they know them, friends will be amazed. Start with these to easily learn and build on,so you can perform more complicated card tricks later on. Once a person has mastered the beginner card tricks, they will find that they can easily understand other card tricks, and soon they will have a collection of tricks to fall back on whenever the occasion arises. Once the tricks become second nature, one can start to add different little things to make it look more flashy and complex. However, it is a good rule to remember that in order to entertain, a card trick does not always have to be flashy, as long as the person can do it smoothly, and make it fun, the tricks will work. A thought that does not occur to many people, is the fact that learning card tricks can help them in other areas of their lives. Card tricks not only help a person build their arsenal of party tricks, but they also help a person to build up their confidence, builds brain function in different areas by creating new connections, and social skills. No matter what age a person is, card tricks are sure to be an entertaining addition to their lives. So the next time a friend says that they want to learn something new and interesting, show them a card trick and begin teaching them! You will not only be teaching them a skill, but helping them build a better brain in the process. I am sure most of you must have seen magicians performing some cool card tricks. There are numerous ways to perform a card trick of which some can be extremely fascinating and some boring. The most practiced simple and old “pick any card and I’ll find it” card trick do not fascinate the spectators anymore as it once did. What people want to see is something unusual and cool like making the cards to float, making it appear in someone else’s pocket and making it disappear or reappear. People performing these kinds of tricks are rarely seen though! And the few people who can accomplish these super cool tricks are often regarded as a pro. So, if you are intending on learning these cool tricks, here are some valuable tips that can be helpful to you.
1. Practice in front of a mirror: Mirrors can be great as it shows what the spectators see. Practicing these card tricks in front of a mirror will help you to know the approach you need to take for cool card tricks. 2. Spend a good amount of time on your practice: Before you go out and show your cool tricks to your friends, make sure that you had enough practice. These card tricks are more about how you present it and how you play with your spectator's mind. This skill will improve as you practice. You sure wouldn’t want to make a complete fool out of yourself by messing up on your card trick in front of your friends. And besides, what can be worse is, your spectators sneering at your performance. 3. Try to do it as much as you can in front of the audience: Performing the tricks in front of an audience can make you nervous initially. So, do away with it by doing more tricks in front of the audience. Practicing more will make things easier for you and will boost up your confidence. There are many other awesome magic tricks using cards as the main prop and you can enjoy plenty of them by searching on the internet. So go ahead and practice your awesome magic tricks and show off to your friends what you have learned! |